Game Ideas?
Jul. 16th, 2006 11:20 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
So, The Sims lets you play a virtual human or family (my family are William, Susan and Cordelia Shakespeare, who are friends with David Hoff who works as a security guard; good for a laugh if nothing else). They sleep, eat, work, make messes, play on the computer, read, etc. I am not sure about the way they talk yet, but it sounds funny.
Anyway, all in all it's a simulation of real life.
And that's what started me thinking, because why do we play a simulation of real life instead of a simulation of something we cannot experience in real life?
Do you know what I would find fascinating? The Sims: Stone Age. Carrer choices: hunter, gatherer, shaman, worker, various crafts. Or stay in the cave and care for the descendants. Get your logic score up and invent fire! Get your friends score up and become the tribe leader!
There would of course be the Neolithic expansion pack, with updated living conditions - houses instead of caves - and more career choices.
Or, if the Stone Age doesn't interest you, you can always choose The Sims: Middle Ages. It would be as truthful to the time period we call Middle Ages as, say, softcore porn movies are to the real thing: a pleasant fantasy. The Sims: Middle Ages has of course complete equality of gender, so you can be a female knight if you so wish. Other careers could be jester, falconer, or if your influence score is high enough, even royalty, because this obviously has to play at court. But nevertheless, you start out as a peasant.
The Sims: Stone Age and The Sims: Middle Ages would sell like hotcakes, I'm sure. I know I would buy them.
Anyway, all in all it's a simulation of real life.
And that's what started me thinking, because why do we play a simulation of real life instead of a simulation of something we cannot experience in real life?
Do you know what I would find fascinating? The Sims: Stone Age. Carrer choices: hunter, gatherer, shaman, worker, various crafts. Or stay in the cave and care for the descendants. Get your logic score up and invent fire! Get your friends score up and become the tribe leader!
There would of course be the Neolithic expansion pack, with updated living conditions - houses instead of caves - and more career choices.
Or, if the Stone Age doesn't interest you, you can always choose The Sims: Middle Ages. It would be as truthful to the time period we call Middle Ages as, say, softcore porn movies are to the real thing: a pleasant fantasy. The Sims: Middle Ages has of course complete equality of gender, so you can be a female knight if you so wish. Other careers could be jester, falconer, or if your influence score is high enough, even royalty, because this obviously has to play at court. But nevertheless, you start out as a peasant.
The Sims: Stone Age and The Sims: Middle Ages would sell like hotcakes, I'm sure. I know I would buy them.